EDUCYCLE – ENVIRONMENTAL
LEARNING OF THE FUTURE

EduCycle is an educational augmented reality game for school children. It teaches children how to reduce their personal carbon footprint by simulating their energy, food and traffic choices in the game’s physical map board. Players can then see their choices come alive on the mobile app. The main objective is to balance between human and environmental needs by making smart choices with limited resources.

Edublocks

EduBlocks are the tokens of the game.The 3D printed and AR tagged blocks all represent factors that impact the environment’s CO2 levels.

Game Board

A physical game board that represents the gaming environment. EduBlocks are placed on the map and scanned in order to finalize the choices.

Application

The augmented reality application where choices come alive. Children can choose which tokens to place on the game board and see how their actions affect the augmented reality game.

Educycle Exchange

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